Paul Adam 11915 Stonehollow Dr #1635B Austin, TX 78758 Phone 512.699.2292 E-mail: killersquirrelz@hotmail.com OBJECTIVE: To apply my skills in concept design, character design, and 3D/2D modeling to creating highly original, top quality artwork. WORK EXPERIENCE: 2004 - 2005 Detour Films Austin, TX Animator – “A Scanner Darkly” - Digitally rotoscope and enhance filmed footage, freehand animate when necessary. - Photorealistically animate and embellish characters. - Accurately track and render 3D objects with spline and polygonal tools. - Digitally paint backgrounds. - Use Color Engine ( the proprietary software used to animate “Waking Life”) to perform all digital art tasks. 2004 Pirate Productions Austin, TX Art Director / Concept Artist - Created character, vehicle and environment designs for use in a short film - Managed 2D art team - Created tutorials and trained junior artists 2000 - 2004 IBM Austin, TX OpenGL Staff Software Engineer - Maintain the Open GL API Pipeline for AIX - Upgrade the OpenGL debugger - Create OpenGL demos and testcases - Work on OpenGL API drivers for OEM graphics adapters - Perform feature verification testing on various 3D and 2D graphics adapters 2002 Chimaera Comics Austin, TX Comic Book Artist - Created, wrote and drew Renegade BLU, a 10 page vignette for an anthology - Self-published the comic book anthology Tales from the Lair - Coordinated with two other artists - Worked San Diego Comiccon booth promoting comic book 1997 - 2000 EPM Fulton, MO 3D GUI Artist / Tool Developer - Modeled and animated various heating and cooling equipment in 3D Studio MAX - Adjusted photographs, created textures, and icons using Paint Shop Pro - Created tools using Visual Basic which improved in-house data compilation - Built and configured remote server machines from scratch - Did R&D on a Linux based environment to reduce costs (Linux plan currently being implemented) 1996 - 2000 University of Missouri Columbia, MO Cartoonist - Created, wrote, and drew the comic strip The Commuter - Published in The Maneater newspaper twice weekly - The Commuter is viewable at http://www.untameduniverse.net EDUCATION: 1996 – 2000 University of Missouri Columbia, MO BS Computer Science - Minor in Mathematics - Additional coursework in Art and Electrical Engineering SKILLS: Art Concept Design Characters Costumes Weapons Vehicles Environments Storyboards Cartooning Animation Texturing Modeling Portfolio can be viewed at http://www.untameduniverse.net/portfolio/ Programming Languages, APIs, Concepts, etc… C C++ OpenGL (2D &3D) Java / Swing Visual Basic Perl Assembler HTML / Javascript AIX, Windows, Linux Software Adobe Photoshop Painter 3D Studio MAX Maya Color Engine Power Animator Dreamweaver GIMP Visual Studio Codewarrior