
| This game was written in 98 when I was a junior at Mizzou. I was taking an OpenGL course and we were to do a 3D project. I keep toying with the idea of going back and fixing the collision detection, making it pretty, and making a full blown game out it. You should be able to play this on any Win 95, 98, 2000 machine as well as compile it for any unix/linux system with OpenGL capabilities. The source is available for anyone who wants to play around with it. In fact, if anyone out there wants to help me with making this an actual game, please email me! :) |
| Here is an attempt that 2 friends and I made to create a general 3D game engine. We didn't get as far as we would've liked, but oh well. My duty was to the character animation section of the code. What a nasty rat's nest that was! Still doesn't work quite right. |
This site is maintained by Paul Adam (killersquirrelz@hotmail.com) All original work © 2001